Human
Adaptable and ambitious, humans excel in any class and thrive in all regions of Alyndor.
Eclipsion features 8 races and 11 classes, each with unique strengths, weaknesses, and starting abilities. Your journey begins with who you are — and who you choose to become.
Each race offers unique bonuses, cultural identity, and starting attributes.
Adaptable and ambitious, humans excel in any class and thrive in all regions of Alyndor.
Agile and attuned to magic, elves favor ranged combat and spellcasting disciplines.
Hardy and unyielding, dwarves excel in frontline roles and resist physical damage.
Born for battle, orcs wield immense strength and thrive in aggressive melee classes.
Quick and clever, halflings excel in stealth, agility, and precision-based roles.
Catlike humanoids born to magic and stealth.
Born near the First Fracture, energy from the immortal war brought them back.. sort of.
Touched by dark energy, trolls regenerate and hold deep hatred for other races.
Eleven classes define the combat roles, magical disciplines, and heroic paths available to players.
Masters of physical combat, warriors train all weapon types and excel at controlling the battlefield.
Agents of the gods, clerics channel divine magic to heal, protect, and smite in their deity’s name.
Masters of death and decay, necromancers command minions and manipulate the corpse system.
Skilled archers and trackers, rangers excel in ranged combat and survival.
Champions of justice, paladins blend martial prowess with divine power.
Corrupted warriors who wield shadow and ruin, serving darker powers.
Scholars of the arcane arts, mages wield elemental and pure magical forces.
Masters of inspiration and manipulation, bards empower allies and disrupt foes.
Disciples of discipline and inner strength, monks fight with fists, focus, and spiritual power.
Guardians of the wild, druids command nature magic and shapeshifting abilities.
Masters of stealth and precision, the thief strike from the shadows with lethal efficiency.